idina menzel - billboard cover shoot [x]
are you supposed to put your 6 best or just any 6 bc
Hi, you’re really cute.
"Are you the SAT because I’d do you for 3 hours and 45 minutes with a 10 minute break halfway through for snacks, and then I can stare at you for like 10 minutes and think ‘wow, I hope I don’t ruin this.’"
I’ve discovered there’s a lot you can do inside haunted houses.
For example, you can:
- be in a shampoo commercial
- start a boy band:
- spot some choice booty:
- break into song:
- see some people in frankly offensive outfits:
- attend a metal show:
- listen to some sick jams:
- discover zombieism:
- sample some tasty snacks:
- watch someone get burned bad:
- find something you really like:
- find something you really, really like:
- find something you REALLY REALLY LIKE:
- and wonder if you left the stove on:
pumpkin spice candles soon
pumpkin lattes soon
thisisa-kindness howtospoon stoopidkid useful-river
say those three words and i’m yours
super smash bros
I’m free literally every day after 4pm. You tell me when, yo.
*puts down capri sun* i am ready for a sex
Evolution of Smash Bros. menu screens ⊟
Smash Bros. director Masahiro Sakurai presented this first look at the upcoming 3DS game’s main menu, noting, “The icons are even animated. The design concept may look similar if you’ve played other games I’ve worked on.”
With that comment and all these screenshots conveniently provided in this NeoGAF thread, it seemed like a fine time to compare the menu screens for (from top to bottom) Super Smash Bros., Melee, Brawl, and the 3DS game. I also threw in Kid Icarus: Uprising, Meteos, and Kirby Air Ride — all titles Sakurai also directed.
fun fact: all these menus were designed by Michiko Sakurai, a longtime HAL / Sora employee and Masahiro Sakurai’s wife!